November 2014.

 

Beginning of the game creation.

The engine is formed.

The first interface is created.

Ideas about a the plot, the character, spells.

 

December 2014.

 

The design of the interface is altered.

The protagonist is created.

Templates of spells are created.

January 2015.

 

Templates of the enemies are created.

The first level is created.

50% of spells at the destructive school of magics are made.

New Items for the first level.

New enemies for the first level.

February 2015.

 

The first level is completed.

The first level is testing.

The second level is created.

50% of spells at the school of magics of life are made.

New Items for the second level.

New enemies for the second level.

March 2015.

 

The first and the second levels are testing.

The third level is created.

50% of spells at the school of magics of a mana are made.

The game site is created.

New Items for the third level.

New enemies for the third level.

April 2015.

 

The third level is completed.

The first, the second and the third levels are testing.

The fourth level is created.

The game site is published.

New Items for the fourth level.

New enemies for the fourth level.

The fourth level is completed by 50%.

Added first video.

Added new screenshots.
Improved interface.
New resource: Energy.

May 2015.

 

The fiveth level is created.

The fourth and the fifth levels are completed.

The first, the second, the third and the fourth levels are testing.

Increase max level of hero from 50 to 100.

Improved performance of game.

Deleting all shadows into the game.

Added new screenshots.

Added new items for the fourth and the fiveth levels.

Added new enemies for the fourth  and the fiveth levels.

 

 

June 2015.

 

The sixth, the seventh and the eighth levels are created and completed.

The fourth, the fiveth, the sixth, the seventh and the eighth levels are testing.

Added new screenshots.

Added new items for the sixth, the seventh and the eighth levels.
Added new enemies for the sixth, the seventh and the
eighth levels.

Сhanged interface of the game. Again.

Created the plot for seven levels.

Created all spells for hero.

Improved performance of game.

Added all music.

Added new sounds.

Improved all animations.

July 2015.

 

The ninth and the tenth levels are created and completed.

The ninth and the tenth levels are testing.

Added new screenshots.

Added new items for ninth and the tenth levels.
Added new enemies for
ninth and the tenth levels.

Created the plot for ten levels.

Added new sounds.

August 2015.

 

The eleventh level is created and completed.

The eleventh  level is testing.

Added new screenshots.

Added new items for eleventh level.
Added new enemies for
eleventh level.

Created the plot for eleven levels.

Added all sounds and music for all levels.

There is a mass testing of the entire Game.

The Game is alomost done.

Added bosses.

September 2015.

 

Increase max level of hero from 100 to 109.

The Game is done.

Available in App Store.

Coming soon in Google Play & Windows Phone Store.

Creating a new video. Old video will be removed.

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